This is an update to the Connection UI post.
I am using three rings to show proximity between the drone and crystal. Two rings are at the edge of the area of effect and one ring as mid point. Varying size and location, the user should be able to identify when the two game objects effect each other.
To show energy flow, a connection line between the game objects is introduced. This line moves in the direction of the energy flow and changes color similar to the change in color of the crystals.
- Apply this concept to game
- Repeat …
- … add sound effects
(Sorry for the bad sound in my video)