Virtual reality is at the dawn of a new generation of experiences and Cosmotic Blast brings arcade-style fun totally realized in the new paradigm. Stand in space like never before and blast asteroids out of the sky with your ship. It is unadulterated fun as you upgrade with more and more power to overcome the waves of procedurally generated asteroids.
No need to explain the objective, the controls are simple, jump in and experience a soon-to-be VR arcade classic. Hand the controls to a newbie and tell them to blast! Watch their expression of glee as they tap into the power of an upgrade for total bullet mayhem. An experienced player will hunt down the best upgrades to obliterate the asteroids and be cunning enough to take out the enemies.
A unified cooperative goal of block destruction lets any player feel that they are contributing, while five individual game profiles denote personal stats for bragging rights and in-house competition.
Don’t you wish Tetris® had a global tally of lines cleared? Well Cosmotic Blast will have a global tally of all of the blocks destroyed. United in a common goal, players will be encouraged to advertise their contributions to these outstanding totals.
This game is a BLAST! #CosmoticBlast
The Future is going to be a Blast!
The game is setup to be able to support DLC of added ship models and skins. This title will be continuously supported as long as someone is buying it.
This game will be launched on the Oculus Rift in the Oculus Store.
Release: January, 2020
ThetaREZ is focused exclusively on virtual reality experiences. We have done enterprise experiences for trade shows but our heart is in gaming.
Cosmotic Blast will be ThetaREZ’s second title released on the Oculus Store. After successfully launching The Cosmotic Mission, ThetaREZ learned so much about the process, from design to development and to promotion.
More about ThetaREZ: https://thetarez.com/about/
From Mission to Blast
The Cosmotic Mission was our first game. We successfully founded a small kickstarter which provided us just enough to set up house, dive into VR and make The Cosmotic Mission.
We took away three key points to focus on our new game.
One issue we had with our first game is that the space puzzle genre can be tough to market. Cosmotic Blast is all arcade “shmup,” Easily identified as an action-packed and fun game, players will be quick to pull the trigger.
The Cosmotic Mission requires precise movement and strategy to win the game. Cosmotic Blast is all lasers, bullets and rockets. Clearly, it’s explosive crazy fun.
There are some beautiful gems buried in a mountain, but if no one knows about it, they have no value. We need more publicity and are planning to use analytics and expertise to drive campaigns, this includes a submission for fan-generated content. We’ve already reached out to marketing experts and independent game developer associations. This exposure will help both of our titles.
By addressing these three points, added with our experience, this title should be a huge success. To embrace independent games is to embrace this title, Cosmotic Blast.
Founder: Ian Davis
Audio/Music: Bryan Benting
More about our core team: https://thetarez.com/team/